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Witch Hunts - Exposing The Lies

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About Policing the Shadows

Alan Herbert Peterson

Allan Yusko’s Bible Prophesy and Rapture Report

Basic Warding

Bill Schnoebelen [1]

Bill Schnoebelen [2]

Blaming 'Witchcraft's Control'

Breaking the Spell: The Hidden Traps of Wicca

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Contender Ministries

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The Crusade Against Rock & Roll [1]

The Crusade Against Rock & Roll [2]

The Crusade Against Rock & Roll [n]

The Cycle Continues

David Brown [1]

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David Brown [3]

David Brown [4]

Demonbusters [1]

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Demons (A-B)

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Demons (M-R)

Demons (S-Z)

Demons Intro

Desiring Blessed Quietness [1]

Desiring Blessed Quietness [2]

Desiring Blessed Quietness [3]

Desiring Blessed Quietness [4]

Desiring Blessed Quietness [n]

Dogs and the Environment

Ed Decker: Saints Alive in Jesus

The Encyclopedia of Satanic Wicca

Eric Pryor [1]

Eric Pryor [2]

Eric Pryor [3]

Eric Pryor [4]

Evangelists [1]

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Exposing Satanism and Democrats [1]

Exposing Satanism and Democrats [2]

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Exposing Satanism and Democrats [4]

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Jack Chick [3]

Jack Chick [4]

Jeremiah Films [1]

Jeremiah Films [2]

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Jesus Messiah Fellowship [1]

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Satan's Fantasies [6]

Author: Kerr Cuhulain
Posted: October 28th. 2002
Times Viewed: 9,784

Another good example of Phillips' ignorance of mythology is the following statement regarding the movie "Star Wars":

"Occult practices and symbolisms are not limited to Yoda's Zen Buddhistic (sic) teachings. Luke [Skywalker] also uses 'magic', which is one of the practices listed in Deuteronomy as an abomination to the Lord... Centuries ago, in the times of the Norsemen, the Norsemen made huge wooden masks to represent gods in their myths. In the Star Wars trilogy, Darth Vader shows strong similarities to the Norsemen's representation of their God Oden (sic)."(29)

To begin with, this Norse God's name is Odin, not Oden. Secondly, I challenge Phillips to find me an example of such wooden masks in any anthropological or mythological text. Many ancient religions used masks, but the Norse peoples did not.

Another cartoon that Phillips really doesn't like is "Masters of the Universe." Phillips states:

  • "Children see that the power of Grayskull transforms Adam into a character with supernatural powers and abilities. Many parents have expressed concern that their children, after watching the 'He-Man' cartoon, go running throughout the house with plastic swords held aloft shouting, 'by the power of Grayskull, I have the power!' God's Word warns us that only by the blood of Jesus do humans have any power and authority over others. There is no mention of the power of Grayskull. [emphasis in original]"(30)

NOTE: Phillips doesn't say precisely how many parents or what kind of parents we are talking about here, but it is pretty clear that he is talking about fundamentalist Christian households. Phillips is totally unwilling to accept anything that might suggest that there is an alternative to his God. He seems totally incapable of believing that a name like Masters of the Universe" might not be referring to Jehovah or Jesus at all. Phillip's final sentence is simply ludicrous: Of course Grayskull doesn't appear in the Bible.

  • "The name, Masters of the Universe, implies that these characters are superior to humans and they are on the same plane as God. But there is only one God and He alone is the Ruler and 'Master of the universe.' Thus, the implication of their superiority is blasphemous. They are not God. Still, children today lift up He-Man as the children of Israel lifted up and worshipped pagan gods... {emphasis in original]"(31)

  • "The chief promoter of the occult in the series is Skeletor, also known as Lord of Destruction. He is He-Man's arch enemy. Skeletor...carries a ram's head staff. This staff, which is used in occult practices, often is seen with a dove crushed beneath it. Skeletor also has the power to astro-project himself and to read and control other people's minds. This ability often is practised by mediums. In Deuteronomy 18:10-12 and also in Galatians 5:19-21, God warns against those who practice these powers. God says these practices are detestable to him...In the bomic book Power of Point Dread...Skeletor is seen levitating himself in a classic 'lotus position'...a power beam, coming from his head, levitates a crystal ball. The crystal ball is used in necromancy, which is communication with the dead... In the Magic Stealer comic book, Skeletor introduces the pyramid cult, which is the power of the pyramid. In the same comic, the 'maddened spirits of the air' attack He-Man."(32)

NOTE: Phillips doesn't describe which occult practices use a ram's head staff. I haven't seen a group yet that uses such a staff. Crystal balls are usually used for divination, not necromancy. There is no such thing as a "pyramid cult." People may be interested in pyramids and the folklore that goes along with them, but to my knowledge there is no organized cult involving these beliefs. That Skeletor uses mediumistic abilities does not mean that they are exclusively evil. Other characters in this cartoon who represent the power of goodness use the same powers for positive purposes.

  • "She-Ra is befriended by Kowl, an owl-like creature who knows everything. In this manner, Kowl is similar to a warlock. Kowl also casts spells... Shadow Weaver is another character who introduces much of the occult into the series. Shadow Weaver is an evil witch who works for Hordak. In one story, Shadow Weaver... through her spells... makes all of She-Ra's friends go to sleep and sends She-Ra to the Sixth Dimension, which is down in a pit. These spells that [Shadow Weaver] casts are very specific and in depth. In fact, they are similar to spells that would be found in a book on witchcraft."(33)

NOTE: Phillips' book is the only book in all the books that I've read in the past thirty-three years that suggests that "warlocks" are similar to owl-like creatures that know everything. The word "warlock" as Phillips is using it is incorrect terminology. I assume that Phillips means a Witch, specifically a male Witch. Male Witches are not called warlocks. In all of the magical grimoires and texts and books on witchcraft that I have read in the last thirty-three years I have never seen a spell that sends people to the "sixth dimension." Phillips is trying very hard here but the truth remains that this cartoon series is the product of the fertile imaginations of the animators and writers and not based on actual rituals or religious beliefs.

Phillips makes similar complaints about the cartoon Power Lords and Crystlar toys:

"The name [Power Lords] implies that these figures are equal in power to God. In the Word, God tells us that He is the only Lord. On the other hand, these characters are called Power Lords, making them equal to God. This is blasphemous... Like [the toy series] Crystlar, this toy series employs occult practices. These grotesque characters possess powers that enable them to change forms. In Genesis, however, the Lord tells us He created us in His image."(34)

Here again Phillips shows that he is incapable of accepting that there may be alternative interpretations or intentions behind such cartoon titles.

Later in his book Phillips attacks the Fantasy Role Playing Game Dungeons and Dragons, just as Pat Pulling does. Phillips, like Pulling, makes statements that clearly demonstrate that he doesn't know this subject very well. For example, he states:

"The Society for Creative Anachronism is one example of a group of people who have become too involved in the game, to the point of obsession. This nationwide underground war-gaming club is comprised of members who wear medieval clothing-swords, steel helmets and all-and who adopt the lifestyle of their characters, even going so far as to wage live wars on fellow society members."(35)

The Society for Creative Anachronism (SCA) was founded earlier than the game Dungeons and Dragons. A group of medieval history buffs founded the SCA in mid 1965 to try to experience what this era was like. It is primarily a club for history buffs, not war gamers, though they do stage tournaments involving medieval martial arts. The game Dungeons and Dragons was created by Gary Gygax and Dave Arneson and first published in 1974. This means that SCA members could not possibly be an example of people who got too involved in Dungeons and Dragons, because the Society for Creative Anachronism existed nine years earlier than D & D. Phillips also says that the SCA is an underground organization, which is not true. Its events are open to the public. Phillips makes it sound as if the SCA people live in a fantasy world full time. Actually they restrict their activity to occasional weekend gatherings. It is obvious that Phillips has never been to an SCA gathering, because if he had he would have known that not all of the participants wear armour or portray characters that would require armour.

Phillips admits that he knows that Gygax made up the spells in the game Dungeons and Dragons, quoting Gygax as saying: "I made up all the spells out of my head. How can anyone take them seriously? The ingredient in one of the spells is 'legumes'."(36) But Phillips maintains:

"Despite Gygax's denial that the game is occult, there are many references to traditional Christian terms, such as atonement, deity, faith, fasting, resurrection, God, prayer and Divine Ascension, that are treated in a blasphemous manner in the player's handbooks and various other D&D guide books."(37)

This is ridiculous. These terms may be used legitimately by other mainline religions too. Contrary to what Phillips is suggesting here, Christianity does not have some sort of copyright on these terms. Many of the terms, although sometimes used in a religious context are also used in mundane or secular contexts.

Phillips presents conflicting evidence concerning the effects of Fantasy Role Playing Games on those involved in them. On the one hand he makes ironic statements like:

"Psychologists have claimed, time and time again, that when someone lives in the realm of fantasy for an extended length of time, the lines dividing reality and fantasy become distorted, fuzzy."(38)

This certainly seems to the be the case for Phillips. Phillips then goes on to contradict himself by quoting two experts. One is Michigan psychologist Dr. Jack McGaugh, who states: "Fantasies, in and of themselves, serve a healthy function, like relieving boredom. Like any good thing, it can be overdone."(39) Another is Michigan psychologist Dr. Douglas Brown, who states: "Life for most people is boring. There's not much excitement. We've run out of frontiers. The only frontiers we have left are in our minds. Testing yourself becomes the challenge...[but] If a person isn't too well put together to begin with, it's not going to be good for him."(40) As I said at the beginning of the chapter, this is exactly what the statistics seem to be telling us: For most people fantasy is a good thing, but for the few who have difficulty determining the difference between fantasy and reality it is not such a good idea.

This entirely escapes Phillips, who next quotes two fundamentalist Christian experts. The first is Dr. Gary North, whom Phillips identifies as the author of the book None Dare Call it Witchcraft. North states:

"...after years of study of the history of occultism, after having researched a book on the subject, and after having consulted with scholars in the field of historical research, I can say with confidence: these games are the most effective, most magnificently packaged, most profitably marketed, most thoroughly researched introduction to the occult in man's recorded history."(41)

The "book on the subject" that North is referring to here is entitled Unholy Spirits: Occultism and New Age Humanism, which is the same sort of inaccurate nonsense that Phillips is trying to sell us in his book.

The other Christian author is Reverend John A. Dekker. Phillips quotes Dekker as saying that "parents who allow their children to play with such games are opening their homes and children to the subtle introduction to the occult and malignant world of psychotherapy (mind alteration, values modification)."(42) Phillips later quotes Dekker as stating:

"Fantasy role playing is 'a subtle (sugar-coated) form of psycho drama adapted to Humanistic designs for sensitivity training and values modification.' In fact, role playing is the 'first step form of psychotherapy that can destroy what Humanists call the "God syndrome"'. The 'God Syndrome' is what Humanists refer to as 'belief in God'. Thus, in other words, 'fantasy role-playing is the first step toward subtly introducing the child to reject the religious training of the church and home.'"(43)

Here is that conspiracy myth again. I seriously doubt that Gygax and Arneson had any such intention when they created the game Dungeons and Dragons, and I'm sure that they are not acting in collusion with dozens of competing creators of Fantasy Role Playing Games. Gygax and Arneson aren't psychologists. There is no conspiracy of game makers to create psychological indoctrination systems. Statements by people such as Dekker are just paranoid nonsense.

Phillips also quotes Christian Life Ministries as claiming that Dungeons and Dragons is not a game. They claim that it is a "teaching on demonology, witchcraft, voodoo, murder, rape, blasphemy, suicide, assassination, insanity, sex perversion, homosexuality, prostitution, Satan worship, gambling, Jungian psychology, barbarism, cannibalism, sadism, desecration, demon summoning, necromantics (sic), and divination. In fact, these are all behaviours and practices that God forbids in the Old and New Testaments."(44)

I have not been able to find any references to Jungian psychology in either the Old or the New Testaments of the Bible. This is hardly surprising, since Carl Gustav Jung was born 1875 years after the birth of Christ. The reason that these people are so opposed to Jungian psychology is that Jungian psychology puts a great deal of emphasis on the importance of mythology and the symbolism found in it, something the Jungian psychologist calls "archetypes." I find it very disturbing that these so called Christian experts are calling the profession of psychotherapy "occult and malignant" and offering their fanaticism as a viable alternative. In case you missed it, the alternative that they are offering to psychotherapy is summed up in the following statement by Phillips:

"We must realize that when the burdens of life get too heavy, we do not have to turn to fantasy, because Jesus has already provided an escape."(45)

Phillips follows this statement with a quotation of Psalm 23 (...Even though I walk through the valley of the shadow of death, I fear no evil, etc....). This Psalm may be comforting to some, but it is hardly a cure all for mental disorders.

Incidentally, Phillips conveniently neglects to mention that some Fantasy Role Playing Games, such as "Dragonraid", are Christian.

Phillips spends a great deal of time complaining about horror films. I agree with Phillips that there is too much violence presented in such films. I also don't like some of the stereotypical images presented in such films either. Phillips says that these films are an indoctrination exercise in occult practices:

"Through these movies, Satan gets a hold of our hearts and minds. Satan is methodically teaching our youth that demons are real, but cute, friendly and helpful. Unknowingly, youngsters will ally themselves with demons and become willing disciples and slaves of Satan. In fact, Americans are glorifying Satan and promoting his war against the church by going to see movies that feature occult philosophies and phenomena..."(46)

I disagree with Phillips. These movies aren't indoctrination exercises into Satanic beliefs. They are an indoctrination exercise into the fundamentalist Christian perception of the occult, which is inaccurate and biassed.

Phillips then turns from horror films to fantasy films such as Star Wars:

"The Star Wars trilogy introduced thousands of Americans to the pagan religion of Zen Buddhism through the character Yoda, the little elf-like creature known as Zen Master. Yoda taught Luke Skywalker, a type of Zen Buddhist monk, about the ever present Force. It may be interesting to note that the Force is a word used by witches down through the ages to describe the power they receive from Satan. It is this energy source which given impetus to the battle between Darth Vader and Luke Skywalker... The Force can be used for good or evil, depending upon the desire of the person who, thorough mind control, manipulates it. In the movies, Yoda teaches Luke to reach down inside himself to utilize the power inherent to his mind and direct the Force for the purpose of 'good'. This philosophy is pure Zen Buddhism. What better god could fallen man desire than one that he can command and control at will?"(47)

I wonder if Phillips actually watched this film. The creature Yoda is referred to in the movie as a "Jedi Master" or "Jedi Knight", not a "Zen Master." Luke Skywalker was the foster son of a farmer, not a "Zen Buddhist monk." "The Force" is a term dreamed up by the writers of the Star Wars Trilogy, not a term historically used by Wiccans. Buddhism is a valid religion with no ties to Satanism. Again, Wiccans are not aligned with Satan. Witches don't even believe in the existence of Satan.

Phillips doesn't just use Star Wars to denounce Buddhism. Later Phillips states:

"Yoda tells Luke in Return of the Jedi. 'Once you start down the dark path, forever will it dominate your destiny.' Although this statement does have similarities with Jesus' teachings, it also contains elements of other religions: Taoism, Islam and Judaism. In fact, the idea of identifying God as a 'force of nature', is pantheistic and dualistic. both of which are against God's teachings... Any practice that does not have glorifying God as its root, but glorifies Satan or other gods, is occult. Yoda does not talk about following Jesus Christ. Instead, he urges Luke to rely on himself and use the power inherent to his mind to do 'good'. This is a contradiction to God's teachings...He is taught to handle situations on his own, not needing God's assistance."(48)

This is a very simplistic approach to religion. Once again Phillips is simply writing off any religion other than Christianity as "occult" and "against God's teachings."

Phillips objects to the scenes of telepathy and levitation in the movie "E.T. the Extraterrestrial." Phillips also strongly objects to E.T. dying and then coming back to life, stating:

"This scene is similar to the resurrection of Christ and his ascension into heaven. The difference is that Jesus is God; whereas, E.T. is a demonic-looking alien who is not God. Throughout the movie, E.T. is portrayed as having God-like powers."(49)

Anyone who has seen this film can see that director Steven Spielberg isn't trying to portray E.T. as Christ. The person whose imagination is running away with him here is Phillips.

[continued... Click HERE for page 4]

Article Specs

Article ID: 4755

VoxAcct: 230739

Section: whs

Age Group: Adult

Days Up: 5,773

Times Read: 9,784


Kerr Cuhulain

Location: Surrey, British Columbia


Bio: Kerr Cuhulain the author of this article, is known to the mundane world as Detective Constable Charles Ennis. Ennis, a former child abuse investigator, is the author of several articles on child abuse investigation that appeared in Law & Order Magazine. Better known to the Pagan community by his Wiccan name, Kerr Cuhulain, Ennis was the first Wiccan police officer to go public about his beliefs 28 years ago. Kerr is now the Preceptor General of Officers of Avalon. Kerr went on to write four books: The Law Enforcement Guide to Wicca (Horned Owl Publishing), Wiccan Warrior and Full Contact Magick: A Book of Shadows for the Wiccan Warrior. (Llewellyn Publications), as well as a book based on this series: Witch Hunts: Out of the Broom Closet (Spiral Publishing).

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